Inattentional Blindness for Redirected Walking Using Dynamic Foveated Rendering, IEEE Access, 2020

Inattentional Blindness for Redirected Walking Using Dynamic Foveated Rendering, IEEE Access, 2020

The work on “Inattentional Blindness for Redirected Walking Using Dynamic Foveated Rendering” has been accepted for publication in IEEE Access 2020. The work is co-authored by Yashas Joshi and Charalambos Poullis.

Abstract:
Redirected walking is a Virtual Reality (VR) locomotion technique which enables users to navigate virtual environments (VEs) that are spatially larger than the available physical tracked space. In this work we present a novel technique for redirected walking in VR based on the psychological phenomenon of inattentional blindness. Based on the user’s visual fixation points we divide the user’s view into zones. Spatially-varying rotations are applied according to the zone’s importance and are rendered using foveated rendering. Our technique is real-time and applicable to small and large physical spaces. Furthermore, the proposed technique does not require the use of stimulated saccades but rather takes advantage of naturally occurring saccades and blinks for a complete refresh of the framebuffer. We performed extensive testing and present the analysis of the results of three user studies conducted for the evaluation.