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ICT Lab @ Concordia University

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Aug 1, 2015
ICT Lab @ Concordia University

As of August 1st, 2015 the Immersive and Creative Technologies Lab is a member lab of the 3D Graphics Group.

The 3D Graphics Group is part of the Department of Computer Science and Software Engineering, Faculty of Engineering and Computer Science, Concordia University.

 

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Analysis of Error Rate in Hierarchical Menu Selection in Immersive Augmented Reality

Analysis of Error Rate in Hierarchical Menu Selection in Immersive Augmented Reality

Our paper Analysis of Error Rate in Hierarchical Menu Selection in Immersive Augmented Reality has been accepted for publication at SPIE AR|VR|MR, 2023. The work is co-authored by Majid Pourmemar and Charalambos Poullis. Abstract: The emergence of new immersive AR/VR headsets recently resulted in major improvements in
Jan 24, 2023 1 min read
Motion Estimation for Large Displacements and Deformations
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Motion Estimation for Large Displacements and Deformations

Our paper Motion Estimation for Large Displacements and Deformations  has been accepted for publication as a journal paper by Scientific Reports. The work is co-authored by Qiao Chen and Charalambos Poullis. The camera-ready paper is now available: https://www.nature.com/articles/s41598-022-21987-7 Abstract: Large displacement optical flow is an
Oct 13, 2022 1 min read
End-to-End Multi-View Structure-from-Motion with Hypercorrelation Volumes

End-to-End Multi-View Structure-from-Motion with Hypercorrelation Volumes

Our paper "End-to-End Multi-View Structure-from-Motion with Hypercorrelation Volumes" has been accepted as a conference paper at the IEEE International Conference on Signal Processing, Sensors, and Intelligent Systems (SPSIS), 2022. The paper is co-authored by Qiao Chen, and Charalambos Poullis. Abstract: Image-based 3D reconstruction is one of the most important tasks
Sep 22, 2022 1 min read
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