3DUNDERWORLD-SLS v4 has been released.
The latest version features multiple optimizations in the processing pipeline. 3DUNDERWORLD-SLS v4.x requires two or more cameras and includes a CUDA GPU implementation as well as a CPU implementation in case an Nvidia card is not found. In this version, we provide a generic camera interface implementation and which the programmer can extend to support any kind of camera.
The source code and sample data can be found at the lab’s Github account.
The technical report can be found arxiv.