Publications


  • O. Philpin-Briscoe, B. Simon, S. Mudur, C. Poullis, S. Rizvic, D. Boskovic, F. Liarokapis, D. Skarlatos, I. Katsouri, S. Demesticha. A Serious Game for Understanding Ancient Seafaring in the Mediterranean Sea, 9th International Conference on Virtual Worlds and Games for Serious Applications 2017
  • F. Bruno, A. Lagudi, G. Ritacco, J. Čejka, P. Kouřil, F. Liarokapis, P. Agrafiotis, D. Skarlatos, O. Philpin-Briscoe, C. Poullis, S. Mudur, B. Simon. Development and integration of digital technologies addressed to raise awareness and access to European underwater cultural heritage. An overview of the H2020 i-MARECULTURE project. IEEE OCEANS 2017
  • X. Zhou, B.C. Desai, C. Poullis. Automatic 2D to Stereoscopic Video Conversion for 3D TVs, IEEE 3DTV-CON, 2017
  • B. Maneshgar, L. Sujir, S. Mudur, C. Poullis. A Long-Range Vision System for Projection Mapping of Stereoscopic Content in Outdoor Areas, 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, 2017


  • D. Skarlatos, P. Agrafiotis, T. Balogh, F. Bruno, F. Castro, B. Davidde, S. Demesticha, A. Doulamis, P. Drap, A. Georgopoulos, F. Kikillos, P. Kyriakidis, F. Liarokapis, C. Poullis, S. Rizvic. The Project iMARECULTURE: Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritagE, International Conference on Digital Heritage  2016
  • Aimilia Tzanavari, Chris Christou, Kyriakos Herakleous, Charalambos Poullis. Studying Children’s Navigation in Virtual Reality, HCI International 2016
  • Chris Christou, Aimilia Tzanavari, Kyriakos Herakleous, Charalambos Poullis. Navigation in Virtual Reality: Comparison of Gaze-Directed and Pointing Motion Control, 18th Mediterranean Electrotechnical Conference – MELECON 2016


  • Tzanavari, A., Charalambous-Darden, N., Herakleous, K. and Poullis, C. “Effectiveness of an immersive virtual environment (CAVE) for teaching pedestrian crossing to children with PDD-NOS”. (To appear at) 15th IEEE International Conference on Advanced Learning Technologies – ICALT2015.
  • Chris Christou, Kyriakos Herakleous, Charalambos Poullis. Psychophysiological responses to virtual crowds – Implications for Wearable Computing. 6th International Conference on Affective Computing and Intelligent Interaction – ACII2015


  • Christou, C., Tzanavari, A., Herakleous, K. & Poullis, C. (2014) “Comparison of Two Travel Modes in an Immersive Virtual Environment Wayfinding Task Involving Adults and Children” (Submitted to) Interacting with Computers (IwC), Oxford University Press.
  • Tzanavari, A., Matsentidou, S., Christou, C.G. and Poullis, C. User Experience Observations on Factors That Affect Performance in a Road-Crossing Training Application for Children Using the CAVE. In: First International Conference, LCT 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014.
  • K. Herakleous, C. Poullis. “3DUNDERWORLD-SLS: An Open-Source Structured-Light Scanning System for Rapid Geometry Acquisition”, ICT-TR-2014-01
  • C. Poullis,“Tensor-Cuts: A simultaneous multi-type feature extractor and classifier and its application to road extraction from satellite images”. ISPRS Journal of Photogrammetry and Remote Sensing, Elsevier.
  • Katsouri, I., Tzanavari, A., Herakleous, K. & Poullis, C. “Visualizing and Testing Hypotheses in Marine Archaeology in a VR CAVE Environment”. (Accepted at) ACM Journal on Computing and Cultural Heritage (JOCCH).
  • Sielis, G.A., Tzanavari, A. & Papadopoulos, G.A. (2014) “A Review of Recommender Systems: Types, Techniques and Applications”. Encyclopedia of Information Science and Technology (Third Edition), Edited by M. Khosrow-Pour, ISBN:9781466658882, Pages 329-339.
  • Matsentidou, S. and Poullis, C. “Immersive Visualizations in a VR Cave Environment for the Training and
    Enhancement of Social Skills for Children with Autism”. In: Proceedings of the 9th International Conference on Computer Vision Theory and Applications, Lisbon, Portugal, January 2014.
  • Terlikkas, C and Poullis, C. “Towards a More Effective Way of Presenting Virtual Reality Museums Exhibits”. In: Proceedings of the 9th International Conference on Computer Vision Theory and Applications, Lisbon, Portugal, January 2014.


  • C. Poullis, A Framework for Automatic Modeling from Pointcloud Data, IEEE Transactions on Pattern Analysis and Machine Intelligence, 2013
  • K. Herakleous, C. Poullis, Improving Augmented Reality Applications with Optical Flow, IEEE International Conference on Image Processing, 2013, Melbourne, Australia


  • J. Antoniou, C. Poullis, Environment-Aware Design For Underwater 3D-Scanning Application, Technical Report ICT-TR-2012-03
  • J. Antoniou, C. Poullis, Addressing lens distortion through the use of feed-forward neural networks for calibrating underwater scenes, Technical Report ICT-TR-2012-02
  • K. Herakleous, C. Poullis, Improving Augmented Reality Applications on Commodity Hardware With Optical Flow, Technical Report ICT-TR-2012-01


  • C. Poullis, S. You, “3D Reconstruction of Urban Areas”, 3DIMPVT, pp. 33-40, IEEE, 2011.
  • P. Debevec, C. Tchou, A. Gardner, T. Hawkins, C. Poullis, J. Stumpfel, A. Jones, N. Yun, P. Einarsson, T. Lundgren, M. Fajardo, P. Martinez. Chapter “Digitizing the Parthenon: Estimating Surface Reflectance under Measured Natural Illumination” in Digital Imaging for Cultural Heritage Preservation: Analysis, Restoration, and Reconstruction of Ancient Artworks, CRC Press, July 28, 2011.

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