The Immersive & Creative Technologies Lab was founded in late 2011 and since its establishment it has been focusing on fundamental and applied research in specific areas of Computer Science. In particular researchers at the lab are focused in the areas of computer vision, computer graphics, virtual/augmented reality and creative technologies, and their application in a wide range of fields.
More specifically, the long term objectives of the research at the ICT Lab are to create (a) virtual worlds which are indistinguishable [in all aspects] from the real-world areas they represent and, (b) visualizations employing these realistic virtual worlds for a wide range of applications. These research objectives can be better categorized in four primary areas of investigation involving fundamental and applied research, namely:
- extraction of structural information from data captured from passive and active remote sensors i.e. aerial/satellite images and LiDAR, and reconstructing terrain, buildings, cars and tree models representing the acquired area [Fundamental research]
- reproduction of realistic appearance for the 3D models from imagery captured from ground, oblique-aerial and satellite sensors, and fusing this information into realistic composite texture atlases [Fundamental research]
- delineation of geospatial information from remote sensor data i.e. road networks from satellite images and LiDAR [Fundamental research]
- design and development of interactive and immersive visualizations for a wide range of applications [Applied research]
The figure below shows the aforementioned distinct but complementary areas of investigations:
The ICT lab has been attracting students from the disciplines of Computer Science & Media Arts.
The ICT lab is equipped with a state-of-the-art Virtual Reality CAVE system and other cutting-edge computing and data acquisition devices such as high-speed cameras, active sensor based scanners, etc.
We are always interested in working with motivated and very hard-working undergraduate and graduate students in Computer Science, especially in the area of Computer Vision/Graphics. If you are interested in joining the group please contact contact Charalambos Poullis (http://www.poullis.org).
We welcome visits from students, researchers, artists, and industries with interests in computer vision, computer graphics, immersive and creative technologies on a per-case basis when prearranged. If you would like to visit the lab and learn more about our work please contact us at research@theICTlab.org.